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To enter, the party must first succeed in a DC 10 Perception check to spot the infernal gem, then interact with the infernal gem by passing a DC 10 Wisdom check, followed by a DC 20 Arcana check. Inside is the Helldusk Helmet, Staff of Spellpower, and Mol's contract if she survived Act One. Stephanie Klasky-Gamer, president and CEO of LA Family Housing, a homeless services provider and affordable housing developer, also courts donors.
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As soon as you grab the hammer, everyone in the house will turn against you, so before your invisibility runs out, run back down the hall and join your party in Hope’s Prison. As you approach the gate to the House of Hope, you will be met by a character named Hope, or at least her apparition as she is actually help as a prisoner inside the house. If you accept, you can ask her where the contract is located, but only if you ask it very quietly by passing any of the checks; choose the one that your character will most likely pass. To reach the House of Hope, you need to enter the Devil’s Fee shop to the north of the Lower City Central Wall portal.
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House of Hope is equipped with washers, dryers, irons and ironing boards to accommodate clients. It is highly recommended that family, friends and significant others also attend Alanon meetings. Alanon is a 12-step meeting for friends, family and significant others of alcoholics and addicts. Upon admission, clients are allowed to correspond by mail with their loved ones. Clients may have in their possession pen, paper, envelopes and stamps. A solid foundation consisting of education, coping skills and peer support is necessary for a strong recovery.
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After, feel free to explore the room for any items and information. If you choose not to talk to Helsik and would rather look for the items on your own, all of the ritual items can be found both at the ground and second floor. Before going through the portal, you need to make sure that your party is prepared to face the challenges ahead as you won’t be able to set up camp inside the house. Helsik will charge you 20,000 for her services which you can pay outright, or you can choose to haggle to half by an Intimidation check. You can also do a Persuasion check to enter into a deal with Helsik on a free service in exchange for stealing an artifact that is in the House of Hope. It is where the devil Raphael resides and in order to reach this location, a certain kind of ritual must be done.
Boss Fight: How to Beat Raphael
If you rebuff their advances, Haarlep and a few Cambion friends fight you. This is a valid option, but if you want to avoid a fight, agree to strip down. During the romance scene — which is very NSFW, for the record — choose to retain control of your mind, or you’re in for an unpleasant surprise. She serves Mammon, lord of money, and won’t spill much juicy gossip for free, though you can pass a persuasion check and get the first piece of info without paying.

House of Hope Orientation Packet for Family & Friends
Feel free to bring another character to distract the monsters while you do what you need to do. I personally found it easier to keep all of my party in play, just have them further back so Astarion could do what he needed to do. If you’re comfortable with that, then power be to you, but there are a lot of enemies here. Technically speaking, you’d begin this quest by speaking with Raphael in his room on the top floor of the Sharess’ Caress in Wyrm’s Crossing. This also opens up the potential access to other very rare items and secrets, as well as the opportuniity to free the house's original owner Hope and to fight Raphael. When placing the ritual items on the circle, you can use the Tactical View have an easier angle to work with.
Act 3 Side Quests
Pass the skill checks here to learn that the Archivist is afraid of Zariel's inquisitor, Verillius Receptor. This gives you a dialogue option to pretend as the inquisitor, which means the Archivist won't bother you. The Baldur's Gate 3 House of Hope is a major dungeon in the game's final act, Act 3. Like a lot of in-game content, you could miss out on it completely if you don't explore enough. Our guide discusses what you can expect from this major dungeon, as well as the characters with whom you can align yourself along the way. Area-of-effect spells such as Cloudkill, Cone of Cold, and Chain Lightning are your best bet for dealing with the imps quickly.
What to choose in the Haarlep encounter
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After rescuing Hope, return to the main area and dash past all the hostiles. Make sure everyone is there before you interact with the portal, because Raphael will emerge. Upon reaching the western portion of the Baldur's Gate 3 House of Hope dungeon, Hope will tell you about the Archivist.
Step Meetings
Because of this, I found the best class to equip these gloves is the Monk, specifically, the Way of the Open Hand subclass. Their fighting style revolves around unarmed combat and they rely on Constitution, Wisdom, and Dexterity. So, the added stat points to Constitution means you can either get more points into this stat or even reassign two vital points into Dexterity or Wisdom. During this quest, you must equip and use the Orphic Hammer on the crystals on the platforms to her left and right to free her from her prison. Once you’ve done that, you’re going to have to battle and defeat Raphael. If Hope survives and Raphael dies in this battle, you get the Gloves of Soul Catching as your reward.
You won’t have too many Skill Checks during this encounter, but you might not receive assistance from your companions. If you’d like some help in actually defeating Raphael, we have a guide on performing a miracle that you can check out. In the meantime, we wish you the absolute best in dealing with this monster of a boss. In any case, the Devil’s Fee is located to the north of the Lower City and can be accessed easily by fast traveling to the Lower City Central Wall waypoint and heading north.
Avoid approaching ledges, since the imps know Eldritch Blast and can shove you to your death with it. You arrive in a chamber with four soul pillars, but you can’t do anything with them yet. The apparition of a woman named Hope appears as you prepare to exit the room and begs you to help save her.
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She also gives you Debtor’s Attire, which automatically replaces your camp clothes and overrides your armor as the default visible clothing. Before you enter the House, make sure you have a party member who can cast Guidance, plenty of potions, and weapons that don’t deal radiant damage. Arcane Cultivation elixirs are also useful, and if you have anyone who knows the Globe of Invulnerability spell, make sure it’s prepared. Place the skull at the circle’s western point, the one that touches the desk. Put the diamond on the left point and the incense sticks on the right point. Put the Mammon’s Coin in the spot to the skull’s right and the Infernal Marble in the center.
Once you take the elevator down below, you’ll be greeted by two Beholders and a gaggle of imps. They shouldn’t pose too much of a problem, but the imps will use Eldritch Blast which can knock you off the platforms, so you’ll want to watch out for that. As we searched around the second floor though, we realized that all the ingredients existed in random containers. If you have proficiency with lockpicking, you can find everything you need without even speaking to Helsik or going to the House of Grief.
Polymorph and Silence can give you a break from his powerful fire spells, and you can use Hope’s intervention skill once to give your party the equivalent of a long rest. Use your strongest melee fighters and attacks to take care of him quickly. Raphael also summons six Cambions who use fire spells, and he gains buffs from the soul pillars around the room. Open the safe, and read the note inside to get the “key” to the Orphic Hammer.
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